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From: Jeric@cup.portal.com
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To: lightwave-l@netcom.com
Subject: Re: GOALS in LW????
Lines: 38
Date: Sat, 29 Apr 95 16:28:18 PDT
Message-ID: <9504291628.2.2247@cup.portal.com>
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On Fri, 28 Apr 1995 Jeric@cup.portal.com wrote:
>
>> Joe Angell writes:
>> >
>> >Here's something to try: (tip from a 3DS user)
>> >
>> >Make the Upper/Lower legs, feet and torso of a person/robot. Parent
>> >everything apporpriatly, then place Goal Nulls at the feet. Then, say at
>> >frame 15, drag the left foot's goal forward about .5 meters, create a key,
>> >then move the right foot ahead of the left by about 1.5 meters, and create
>> >a key at frame 30. Move the body at the same rate as the feet, and make a
>> >preview. It should look like a body moving and shuffling it's feet -- the
>> >body should even tip a little to the sides as he steps. If you raise the
>> >feet during frames 8 (Left) and 22 (right), he should actaully WALK!!! All
>> >that in about 5 mins. Ain't IK great?
>>
>> Indeed. In this case, is there any reason not to have have the
>> goal objects parented to the body? Then they will automatically
>> remain close to the torso, and the feet will "goal" to them.
>>
>> Looks like we'll have to start using "goal" as a verb.